Pirots 3

Game Stats

  • Provider: ELK Studios
  • RTP: Shown in-game
  • Min Bet: £0.20
  • Max Bet: £2.00
  • Paylines: –
  • Reels: 6

Game Overview

Pirots 3 is a slot game set across six reels, developed by ELK Studios. Colourful bird characters and playful pirate themes shape the visual style, complemented by detailed backgrounds and lively animations. With bets ranging from £0.20 to £2.00, players can enjoy a light-hearted atmosphere inspired by classic pirate adventures.

Pirots 3

Overview

Pirots 3 is a slot game from ELK Studios that features 6 reels and an initial grid layout of 7 rows by 6 columns, which can expand up to 8 rows by 7 columns. This engaging slot centres around four birds that actively move across the grid, collecting gems and feature symbols to generate wins and unlock in-game features.

Betting Information

  • Minimum bet: £0.20
  • Maximum bet: £2.00
  • Each bet consists of 100 coins

The bet amount and account balance are always shown in the info bar at the bottom of the game view in the chosen currency. Winnings are also displayed in the selected currency at the centre of this bar during play. All bets, balances, and winnings are viewable at any time throughout your gaming session.

Game Structure and Paylines

  • Pirots 3 has a grid that begins at 7 rows by 6 columns and can expand to a maximum of 8 rows by 7 columns with dropping symbols.
  • Wins are achieved when the four bird symbols collect horizontally or vertically adjacent gems.
  • The number of ways to win varies throughout the game as a result of these mechanics.
  • Winning combinations and payouts are listed in the in-game paytable.
  • The RTP can be viewed within the game itself.

Special Features

The Collecting Birds

  • Pirots 3 features four birds, each matching the colour of specific gems. Birds collect gems of their own colour and all feature symbols by moving to horizontally or vertically adjacent positions.
  • The game also includes a locked-up bandit character. When released, the bandit moves across the grid, collecting any gem and any feature symbols in a manner similar to the birds.
  • The birds continue collecting symbols until no further collection is possible, moving multiple times before a symbol refill.

Paying and Feature Symbols

  • Paying symbols consist of gems, coins, and wild symbols.
  • Wins are generated as birds collect these symbols.
  • Gems can be individually upgraded through special features to increase their payout level by up to 7.
  • The wild symbol substitutes for any gem at the current payout level, while the black bandit wild represents the highest paying gem available.
  • Eight types of feature symbols are present: bonus, wild, coins, upgrade, transform, peanut, key, and dynamite.

Symbol Collection Meter and Releases

  • Above the grid, there is a symbol collection meter that counts the number of gems and wilds collected by any bird except the bandit.
  • When the meter is full, it adds a pending feature symbol release, which can stack up to three times and are awarded simultaneously.
  • Feature symbol releases convert a selection of random gems into feature symbols and are awarded before a dynamite explosion, during the first free drop of the bonus game, or when birds can no longer collect symbols.
  • The bandit does not contribute to the symbol collection meter, and during his escape feature, the meter is disabled.

Bird Features and Interactions

  • Collected upgrade symbols increase the payout level of gems matching the collecting bird (by 1-3 steps, up to level 7). An upgrade all symbol applies this increase to all four bird-related gems.
  • If key symbols are collected and no further symbols can be collected, the bandit’s escape feature is triggered.
  • During the bandit’s escape, the bandit unlocks his cage and may collect clusters of symbols, accumulating values which are displayed on the bandit wanted poster.
  • If the bandit meets a bird, a duel occurs. The winner continues to collect symbols; if the bandit defeats all birds, he triggers the bandit coin game feature and collects all remaining symbols.
  • In case the birds win, the values collected by the bandit are paid out and the escape feature ends.
  • The coin symbol pays its value multiplied by the current bet level. A MAX WIN coin immediately pays the remainder needed to reach the maximum win potential.

Symbol Transformations and Movement

  • Transform symbols change a cluster of adjacent gems into the bird’s colour or may convert gems into feature symbols.
  • The peanut symbol is placed in empty grid positions, allowing birds to cross these spaces once each to collect extra symbols.

Showdown and Switcheroo Features

  • When two birds are adjacent and no further symbols can be collected, there is a random chance for a Switcheroo, swapping their positions horizontally or vertically.
  • Three or more adjacent birds, or randomly when two are together, can trigger the Showdown feature. Birds move apart, collecting symbols along their paths, and then shoot in random directions to remove or interact with symbols. Afterwards, birds are re-dropped onto the grid and empty spaces are refilled.

Train Heist Feature

  • Specific symbol positions on the grid sides are marked with a train backdrop. The train heist feature activates when a bird collects a symbol on one train backdrop and can also collect the symbol on the opposite side.
  • When triggered, the bird completes its current collection, boards a train that circles the grid a random number of times, and up to three random feature symbols are awarded. The bird then resumes collecting from the opposite side.

Dynamite Symbols and Grid Expansion

  • Dynamite symbols, collected by a bird, trigger an explosion once birds can no longer collect symbols. The explosion clears birds and all symbols from the grid, except feature symbols, and triggers a symbol refill. The grid can grow up to 8 rows by 7 columns. Dynamite comes in two varieties: one with a small blast radius and one affecting the entire grid.
  • If there is a pending feature symbol release, it is triggered before the explosion.

Bonus Game and Free Drops

  • Collecting three bonus symbols during a single game round triggers the bonus game with 5 free drops.
  • During the bonus game, the current grid size, gem payout level, bonus symbol collection, and progress on the symbol collection meter carry over and remain active.
  • Collecting bonus symbols in bonus mode awards extra free drops.
  • The regular bonus game starts at the current active grid size. The super bonus game starts with 8 rows by 7 columns.
  • If there are pending feature symbol releases at the start of the bonus game, they take place during the first free drop.
  • The bonus round concludes when no free drops remain or the maximum win cap is reached. Winnings are paid out at the end of the bonus game.

Coin Game Feature

  • The coin game feature begins when the grid is completely cleared by either the birds or the bandit.
  • Coin bags and scorpions drop randomly onto the grid and a train arrives, carrying either the birds or the bandit.
  • The passengers throw lassos to collect coin bags, adding their values to a win counter. Catching a scorpion removes the participant from the game.
  • The coin game ends when no birds remain, and the total in the win counter, multiplied by the current bet, is paid out.
  • Once the coin game ends during normal mode, the grid is refilled with new symbols and the four birds return.

General Game Rules

  • Pirots 3 is played in both normal and bonus modes with free drops.
  • You start each round at your chosen bet level by pressing the spin button. Bets cannot be changed during an active round.
  • Paytable details all winning combinations and symbol values, and your preferences for currency or coin display can be set in the game settings.
  • Each game round immediately ends if the win cap is reached, and all winnings accumulated are paid out up to a maximum of 10,000 times your placed bet.
  • If a malfunction occurs, all bets and wins are void.

Pirots 3 Demo & Free Play Guide

Searching for a Pirots 3 demo or Pirots 3 free play version is a common step for players who want to test a slot before playing for real money. While we do not provide demo access here, this page offers a detailed explanation of the game’s features.

You’ll learn about the core mechanics, bonus rounds, and symbol functions that define Pirots 3. This overview helps you understand how the game plays and what makes it appealing, without requiring free play access.

Think of it as your preview: a way to evaluate whether Pirots 3 matches your playing style without having to make a deposit in a real-money environment.

*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.